Riley’s amped to talk about the new Cyberpunk 2077 gameplay revealed by CD Projekt Red. And she’s happy to share info on the first ever Overwatch mini-event, D.Va’s Nano Cola Challenge! Stay Toon’d!
Our Take: The D.Va Nano Cola Challenge is something I’ve been hoping for out of Blizzard. As much as I love Overwatch, there just aren’t many incentives to get people to keep playing if they don’t share my enthusiasm for the game. The events take far too long to come around, as do the new characters and maps. And while I understand that these things do take time, there’s just not much of anything happening in the down period. And since the game has no actual narrative, you’re left with little more than the often rage-inducing PvP experience, which is only worth the slog if you’re playing amongst friends and none of you buys tickets to the Tilt-a-Whirl. In short, these mini events are an excellent idea, and I can’t wait for more of them. (Oh. And they also incentivize playing well in modes like Quick Play and Arcade because you have to actually… you know… win).
As for Cyberpunk 2077, I’m optimistic about the game. It’s a shooter and I’m generally not into those (I also like Overwatch because of the strategic, MOBA-esque elements). The E3 reveal didn’t exactly wow me. But the game look beautiful. Or, I should say the environment looks lived-in. There are crowds of NPCs that move in a very natural way, the city itself looks realistically dingy and seedy where it needs to, but also slick and futuristic in an almost Blade Runner kind of way. The gameplay, itself, looked fine. Nothing overly impressive, mind you, but the game looks like it may actually give you a ton of freedom to play how you want. And I love that explorative aspect of games that have it. I’m looking forward to seeing more, and hoping a lot of the promising features don’t wind up truncated.
Rila – Mocha Vampire
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